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Prior to the release of Halo 3, Boli, a co-op multiplayer mod, was released with a view to extending the life of Halo 2's multiplayer servers.[75][76] Due to the decline in competitive online multiplayer action as Halo 3 made its way to the market, this mod failed to find much success. A followup, Specter, was designed to build upon the modding examples provided by the original game.[75][76] Additional modifications to the console versions of Halo 3 were made in response to criticism of the Xbox 360 version lacking a mouse and keyboard control scheme, including an ability to use the left analog stick to aim and to toggle between an analog and a digital camera. This is a holdover from the Halo 2 PC port which allowed for horizontal aiming.[21][75] As of November 29, 2012[update], the official Bungie forums provided a download of the mod that allows for an Xbox 360 controller to be used with the Xbox Live version of Halo 3. This version, however is not compatible with the Windows and Macintosh versions of the game.[77]
Halo Reach is a first-person shooter video game developed by Bungie Studios and published by Microsoft Studios for the Xbox 360 video game and entertainment system. The game is the third instalment of the Halo franchise and is set in the fictional universe of Halo, created by Bungie and the Human-Covenant War, which concluded in Reach's launch trailer. The plot of Halo: Reach involves the Master Chief, a highly skilled UNSC combat avatar, and the Covenant, an enemy alliance of extraterrestrial humanoids. The game is set several years after Halo 3 and follows the Master Chief after he is fatally wounded in the fight with the artificial intelligence known as Cortana. This is the most successful installment of the Halo franchise, selling over 8 million copies worldwide and spawning two sequels. Halo: Reach received critical acclaim and won a number of awards, including Game of the Year from the 2006 Golden Joystick Awards, Interactive Achievement Awards for Technical Excellence and Game of the Year, and Game of the Year awards, such as IGN's Best Shooter. On November 26, 2010, the game was released on the Xbox Live Arcade for Microsoft Windows and Mac OS X, and was the first non-Xbox game for those platforms to receive an Xbox Live Arcade release. 7211a4ac4a